Munich based Graphic Artist currently still working as Head of Art at Mimimi Games on Shadow Gambit: The Cursed Crew.
Before he was working on Movies and TV Shows as Visual Effects Artist and Supervisor. Looking for the next job opportunity after the closure of Mimimi Games
Shadow Gambit: The Cursed Crew - Head of Art at Mimimi Games
As the Head of Art, I held primary responsibility for all visual aspects of our game.
My objective was to achieve an aesthetically pleasing game that met its deadline, all the while ensuring the Art Team remained motivated and happy. Here is an overview of my tasks at Mimimi Games:
Art Direction
Management
Knowing the high-level state of all visual parts of the game
Reviewing job applications
Coordinating department-crossing problems and dependencies
2012-2021
Prior to working in games I worked on movies and tv shows in the VFX industry.
I started out as a 3D Generalist and continued my path as Lead 3D Artist and ended in the role of CG-Supervisor and therefore being responsible of the project's 3D department at Rise FX.